The modern maestros of fantasy at Bethesda Softworks penned thousands of pages of text for the Elder Scrolls series, scattering 256 detail-packed, in-game books across 2006’s Oblivion, with a commensurate amount in 2002’s Morrowind. Presumably these tomes were consumed by the hardcore few. Did Bethesda spend countless hours of careful word-crafting for a fanatical minority?
Reading a Video Game
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